Samstag, 29. November 2008

Together we are strong

Yesterday started with a nice hunt in Wendies. Although we didn´t find a skull, we managed to hunt in all the eastern passes. First we checked the (still closed) cave in the Stonemyr-area, then we ventured to Flips, the Skullbuyer.

While hunting back more and more people gathered in Arilon and so a bigger hunt was to happen. We quickly chose Orga Camp as our destination and set out. We were a large group and so had no problems getting past Camp 2. There´s just one thing we should keep an eye on: there are more and more Pirates roaming in the Orga territory, we should be wary if the Dor'Shak tries to increase his influence. From there on the number of Orga Furies increased a lot and in total i helped defeating as many as 30 of these fearsome enemies.
The group was strong enough to not have any major problems with the Trotzkis still guarding the entrance to the Camp, and the Warlocks and other Furies were quickly killed as well. The Orga had even enlarged their Camp, there were 2 newly erected huts and 2 statues, all of which we tore down.
After lingering around a little, killing whatever reinforcements the Orga sent to win their Camp back, our Arilonian sense for adventure broke through and we decided to try to clear the area north of the OC-River. This is not without danger, as sometimes Large Dark Vermine or Orga Frenzies can be seen there. But they weren´t and we reached the ladder in the west shortly after, where we made a small break, only protected by a brave single Kudzu. One discovery might be mentioned here: Behind the northern mountains we could hear the splashing of a sea!

Our curiousness wasn´t stilled and so we set ourselves a new goal: clearing the first snell in Orgawoods!. We were greeted by several LDVs, some Warlocks and Zerks and 2 Dredlocks. But with patience, some nice chainruns by Gravier and Falk and nice luring by Tarra we managed to slowly win the upper hand. When the LDVs were dead, the rest was easy as pie, as the slow Orgas can be excellently lured. So we evolved into the first group to clear an entire snell in Orgawoods!

Here two of our healers had to leave, who did a great job until then. Once i had even needed the skill of all 6 healers to vet me, when a nasty LDV killed me while i was already strongly bleeding. The rest of the group went north in the cave, toward the Wyrm. I found i could brick the grey ones and Dresko proved to be the most Battuo-skilled Arilonian. We had vanquished 2 of the Wyrm when many got tired from all the bloodshed and we decided to go home.

At the ladder, 3 LDVs avaited us and some unlucky moves killed us swiftly. But still, we had had a lot of fun and can be really proud about our achievements.

Mittwoch, 26. November 2008

Hunting Wolves

Yesterday i accompanied Lafaborn to Barwidgee to hunt for the last Wolffurs he needed to get thick leather for another protective layer on his bracers.

We kept to the northern parts mostly and had little problems killing the numerous wolves there. Unfortunately most carcasses were rather badly injured and so it took quite some time to find intact furs.
Twice we stepped in the middle of huge spawns, once just while fighting gigantic wolves, but both times we managed to retreat and slowly kill the packs. We had to make several rounds, but finally we managed to find the 3 missing furs and reach the village where Lafa bought some thick leather. The hunt had tired us and as we didn´t have enough money with us to let the bracers be reinforced immediately we returned to Arilon, where sleep took me.

Dienstag, 25. November 2008

Into the Orga Camp

Yesterday a lot of people where in town and a discussion about a hunting area started. Some wanted to visit the Tigers, others were eager try to reach Orga Camp 3 with so many people around. Finally a group was on the way to both destinations, i had chosen to go to OC. The groups were a little unevenly balanced, while we had Tarra, Newt and Terra Bul as healers, only Gravier and me attended from the fighters.

We quickly made it through the first snells and were a little disappointed when we had to watch a whole lot of potential vanqs behind the river in the north who we couldn´t reach. Soon after we were standing in Camp 2, which we had conquered with only few problems and continued toward Camp 3.
The snells south of Camp 3 did not only house a lot of annoying Zippos, but also several Furies, welcome training objects for me. But the closer we got to the plateau upon which the Orga have their encampment, the more Trotzkis were around. We entered the Camp twice, but had to retreat immediately both times. While we could kill the Orga that had followed us, a spawn of Trotzkis south of the stairs as well as west on the plateau with the Orga from the Camp coming from the east proved deadly for the group.
Still, we had managed to come this far with just little fighting power and had had a great time. I am sure it won´t be soon until the Camp will become a frequent hunting target.

Sonntag, 23. November 2008

A stone and an astonishing confirmation

Yesterday i successfully hunted in a variety of places. At first Lafaborn called for a Nauggath-hunt to search for some ore. We had a strong group and cleared the caves several times, finding not only lots of ore but also some large Nauggaths.

A little later, when i awoke from my catnap, i was invited to join a little Niamphspiderhunt.
All went well, until Blacky left us and Lafa, Leyenda and me settled down in the first safe for a small break. Frenzymac, the only other healer in the world, fell poisoned in Wasteland! We decided to quickly head there for help, but when we left the hut, Leyenda was trapped and fell by the scores of Mammuts avaiting us. Lafa and me had to make a decision: kill all the spiders and help Leyenda first or take the time to help Frenzy first and get fighterhelp for Niamph then. We decided for the latter and although many poisonous snakes lurked in the passes we safely made it to Frenzys group.


Rescuing Leyenda with the reinforcements was no problem at all and so we went on to the Niamphjungle, where we had a nice time killing horses and skinning them. There were one or two close situations, but it has to be an amazing force indeed to stop the team of Lafaborn and Frenzymac.

Again i took a catnap, exhausted from the long distance runs. To get warm again i decided to pay a visit to the Paghorim-T'rool-Tribe as i have done for some weeks now. Finally it paid off, as i caught one of their stronger inhabitants with one of their precious stones, which the others tribes ask as a token of your opposition to the other tribes before they offer trade with you. The easiest stone is found, now i will need to concentrate on the other tribes.

Shortly after my find i heard a call for a Tiger-hunt. I didn´t hesitate but set out for Kashoum immediately. I arrived in time to reinforce the group in a critical situation and then we had a nice time fighting Tigers and collecting their furs.

The hunt ended well and i ran to Niamph where Leyenda had been lying for some time because there was no fighter to help the healers around. Back in town, i reflected the day and joyously noted i hadn´t fallen once on all these hunts! It made me a little proud and is a nice affirmation for the way i want to train.

Freitag, 21. November 2008

Hunting with a tough Hamini

When i left the meditower today i saw that Elaine was around as well. I hadn´t seen her for quite some time and not hunted for even longer, so we quickly decided to hunt some Niamphhorses. On the way we had to pass the Niamphspiders, because i can see potential paths leading through them, but can´t really decide how to place my feet into the shortcut. I got a first glimpse of Elaine´s skills, which were as honed as always.

The jungle with the horses proved to be just the right area for us. It was challenging, but not too hard. While i tried to brick and skin as many horses as possible, Elaine did a great job staying alive and still taking care of my wounds and tagging some of the horses. Although i fell once, we never got in really deep trouble as we proved to be a good team. I really hope to see her again soon, so we might be able to hunt together again.

Urdar fly raiser and a close call

Yesterday i was with a group in Niamph. First we killed the spiders on a tour, because Leyenda seeks to buy Leather-Bracers. Sadly we didn´t meet any Mammutspiders, only some grey ones proved at least some challenge. But it was a perfect opportunity to train for fast-tagging, where i avoided pretty well in getting caught by too many of the eigth-legged monsters.

As we were quite a lot of fighters we went on to the horse jungle to search for a challenge. Gurff joined us and managed not only to fight horses but also took great care of the flies buzzing about him. This is not surprising for an Urdar, but then he started to use smelly dirt to attrackt the flies also to beforehand clean Kyttyn furs! While i managed not to get caught by him, poor Jago and Leyenda will have to clean their furs back in town. Only some spawns with lots of wildhorses proved a bit of a greater difficulty, but Frenzymac is just too skilled to let himself get caught by them and happily i observed that i didn´t have many problems dodging the horses and killing them.

Back in Arilon i decided it was time again to check on my progress in evading. Tarra accompanied me to the 3rd circle fighter test. I quickly killed the Giant Vermine, but the Zerk managed to land a blow, because i needed way too long to kill him. But eventually it was dead, as well as the Death Vermine. I had needed a considerable time already when i finally faced the real challenge: the Orga Fury. I tensed my muscles and waited for the approaching beast. And behold! i managed to evade its angry blows! I waited for it to get a little of balance and landed some hits on my own. From time to time i didn´t turn fast enough and was hit, but i managed to make it bleed from lots of smaller wounds so that it was more than half dead when it finally killed me. It seems i can now change to Laedo Ledo to be taught in the art of swinging harder and hitting more fragile parts of my enemies.

Mittwoch, 19. November 2008

Waking up again

I finally awoke after quite a long meditation and brought life back to my body by running first to T'rools and then to Niamph where i had some challenging fights. But meditating too long made my muscles weary soon and so i headed back to Arilon.

I was just thinking about resting again, when Zifer announced it was time for the lottery drawing! I arrived in time to buy some of the last available tickets. The drawing was really exciting, i had nearly forgotten how much. After the lottery Zifer also raffled some items in his Ticketroulette.

























Sadly i hadn´t chosen a single number of those drawn, but nevertheless i´m really happy that Zifer is back and decided to continue the lottery once more. I´m sure next time i´ll check the Lottery Scrolls earlier to learn about the next drawing and buy my tickets.

Sonntag, 9. November 2008

Into the Crypt

Yesterday evening the colosseum opened its doors and quite a lot of people met there, fought monsters and driven by Splashs freehanded use of his coins placed lots of bets on the coming fights. Personally i first fought a Cavern Wendecka, but i wasn´t quick enough to evade its blows and so lost this fight. Then i decided to combat a large Deathvermine, which i defeated without a scratch. Of course i now wanted to try 2 of them and this fight saw even higher bets than the one before. Once again i managed to survive without even a scratch, much to my own amazement! Last came what had to come: i ordered one more LDV for the next fight and the bids rose to new heights. This time Splashs guess proved right: when the fight started i was pushed right in the midst of the 3 waiting Vermines and although i frantically turned around and tried to keep all at once in sight i could dodge only 2 and the third managed to jump at my throat and land a killing bite in the first attempt. Still, it was a useful experience.

After colosseum a bigger hunt was planned: a visit to the Mynna Crypt! The group of more than 10 Arilonians was devided in two and Rion Taur'ar and me brought them pretty quickly to Partybeach, from where we took boats to Mynna. Knowing so many people around really helped to calm me down on this part of the journey. After some waiting for latecomers and refreshing we entered the dark Crypt and were immediately greeted by a bunch of Undead and Scorpions. Eventually we secured the entrance and could proceed deeper into the corridors. Splash had gotten the lead, but only half the group listened to him, which made for a much slower advancement than would have been possible had the group stayed together and used appropriate tactics like trapping, bricking/rodding, letting the stronger fighters get to the stronger monsters etc.

Still, we managed to kill several strong skeletons named Myrryn'dhor or similar, who appeared in chambers when one of us touched the piles of Gold in a corner. As no one managed to brick it reliably, we managed to establish Sharelock Holmes as a rod after some tries and with 2 healers tending him we brought them down with no bigger trouble. Strangely their bones did not shatter when the last bit of life left them, but we could take the whole skeleton along.

A particularly big Skeleton fought us with a small, old-looking blade and after we killed him, we ecxamined the weapon: we had found the first Ancient Dagger, which we will need as exchange good to get some Mynna Oil for the recipe for the weapon against the Dor'Shak. Tarra, the curious Lepori, found a room with a lonely person on one of his roaming, who promised to give us a pickaxe if we could bring him 3 skeletons. Luckily this was just the number we had found whole, but the way to this room ended in desaster. Only said Tarra and Frenzymac on his chain managed to get out of the Crypt, the rest was quickly mangled by Ghostrats and lots of Banshees guarded the way out.

Freitag, 7. November 2008

Exploring Yaramida

After the storm had swept the lands i was rather frustrated. It seemed to have been particularly wet, as the bathhouse opened after filling its pools. An even greater danger is to be found in the north of Alchera. No sign or post is warning one of the danger: Once you enter the portal you are pushed into a small boat and set out in the middle of a huge sea!

A little later i was asked to join the trip to a new area behind the piratedocks. Its name is Yaramida and is inhabited by gulls, Pirate Guards and several Orga and Vermine, whose strength is comparable to those we know as "normal" Orga.

After we covered several miles on the narrow cliffs poking out of the sea, we reached a tower. After destroying several Orga statues,we came to a corridor, which was inhabited by really strange looking creatures (Crash named them "feather dusters"):

Behind the corridor we entered 2 adjacent rooms with big schulptures in the middle of pools. Once we touched them, big and dangerous Orgas appeared from their hiding places. Eventually we managed to kill them and Crash found a green Pearl in one of the chests they carried. Sadly we were ambushed when leaving the tower and in the end had to depart, but it was an exciting exploration. I´m curious to see more of this area and maybe there are more dry lands to discover!

Mittwoch, 5. November 2008

A very nice and skilled healer

While i was dozing in town i woke up with the strange feeling something bad had befallen Terra Bul. Soon after Tarra asked for fighter help in Aroona and in moments i was on my way. Luckily i know a few shortcuts to the west, so i arrived at Partybeach not long after the call for help. Before i knew what i was doing i was rowing towards Aroona! I still can´t help the feeling Terra Bul somehow hypnotised me or did something else to me that clouds my mind when it comes to boats. I don´t know if i should be grateful for it, as the chance of something bad happening while sitting in a boat will increase with this...
Anyway, the village in Aroona was roamed by several Tigris and we had to wait for reinforcements, but after those arrived we quickly secured the place. While doing so, Leda recovered a really beautiful fur of a gray Aroona Gianttigris. It was so huge, i am sure one could cover the whole living room of a bigger house with it. Soon the fallens were raised and we could go back to town.


This morning i woke up to find a surprise! Terra Bul has made a nice painting of me and was so kind to leave me with a copy of it:

I am really happy about this picture, thanks a lot Terra!

To add to my excitement, a storm seems to have swept the lands while i was meditating, i am eager to see what is new.

Dienstag, 4. November 2008

Mages make you believe

Yesterday we went on a fast Wendiehunt to try to find the last skulls for Tarras cap. We had already brought down a few, when we decided to try to kill the Silverback-Nightwendecka who had haunted the place for some time now. At first i was a bit sceptical as i couldn´t recall a single event from before the great storm where we had manged to kill one of these impressive beasts. But Abe joined our group and with his mental enhancement we fighters were able to mostly evade its giant fists.
Crash didn´t seem to be fully into it, he feared the Silverback might be his father. Although both have quite broad shoulders, i can´t really imagine his father being a Wendecka. I think one would notice differences in his appearance then, such as full hair.
But soon after the first attempts Leda came along and boosted us even more and with this belief in our own strength we quickly killed the Silverback. Crash didn´t really look happy, but it was done! I was really impressed by what a skilled group can achieve. Soon after we found another Silverback and brought him down aswell. It made me wonder wether the two had been rivals and their fights had weakened them, but it might also have been my lasting astonishment about us coming out on top of these fights.


It didn´t take that long until we had found Tarra's skulls and decided it was time once more to search for fox meat. Therefore we ran to Foxden and with Leda and Abe convincing us that we were able to kill all the foxes we indeed managed to slay them. Sadly we found not the slightest hint on how to peel a fox joint out of one of their bodies, but at least we were able to recover a lot of their nice furs.

Sonntag, 2. November 2008

Excellent healers save the day

The day started with some more festivities in the Hall'o'ween-tower. Several fighters were around and doing quests or killing various monsters. When i ahd to visit Reizende i discovered that she, too, had prepared for the celebrations and wore a costume. She was in a full plate armour that seemed shaped for a Kyttyn rather than for a Hamini, but she walked sure-footed and handled her mooncrystal with the same skill as always.

Back in the tower i discovered a fine piece of sculptors art: a dragon! Although the surrounding was not exactly inviting this statue made me linger there for a while.


Later in the evening i was once again asked if i was interested in a hunt to Ardvell. Although there were just Ursus and me as fighters, which made me a little doubtful, Jade and 4 healers we managed quite well. In the beginning Ursus lured the spiders towards us again, but then we became more bold and hunted through some few snells. Open borders then caused half the group to fall, but a nice chainrun from Ursus back to the landing place saved us. We had just gone west again when a huge spawn of Mammut arachnes forced us to flee again. In the following confusion nearly everyone fell and as a Sekat and some Nathair were waiting in the water the healers couldn´t go there either. What followed was a great example for Lepori zigzagging and Azcatl selfheal in the course of which Tarra and Lafaborn managed to lure spiders away, rise the other healers and bring us towards a rather safe place. I was so impressed i forgot to run when i was raised first, but the pain reminded me of my visinity again. We then ran to the portal cave(maybe on one of the next hunts a mage willing to learn that portal will accompany us, it would save us the boattrip!), where Ursus had been chained to and soon after manged to rescue Jade as well.

We decided we had killed enough spiders by then, as we had even found several red spidereggs! Our next target was the Ardvell Swamp. Jago joined our group for this hunt, while Terra Bul and Jade left. Her skills in recovering scales paid off well as the swamp is not only housed by Meshra but also by Kajmanos. We didn´t find any Kajmanoskin, but won the knowledge that we are actually able to hunt there. We even defeated an Anaconda, one of the biggest snakes i ever saw!
A narrow ravine in the northeastern mountains is fortified with a huge stone wall, behind which several flea-slings...umh..dogs kept watch. The guard at the gate was very rude though and barred the entrance.

Before we returned we quickly landed on the Thieves plateau in the west to see wether we could kill the boars lurking near the landing place. As it turned out we could, but we did not have the skill to cut their tusks from the cadavers. A man in Burh Fierlen, the rainy city in Ardvell, is asking for them in order to open his weapon shop again.

Exhausted, but not really sleepy yet, i went into the Hall'o'ween tower again. With the help of the others i managed to do the Onaquest, which was a very hard and tiring chase. After helping Jago try it as well and helping to get to fallen Warrax i was so weary i could only go meditating.

Samstag, 1. November 2008

Booohooooo

Yesterday was the first day of the feast of Hall'o'ween, which we celebrate every four years. A magic (and scary) tower appeared next to the arena and a Clown in TC is selling tickets for it. The tower itself houses even more towers! You can see Ghosts, Skeletons and Pumpkins everywhere.

Shortly after we entered the tower, Leda awoke and brought me my cap, on which she had mounted propably the finest crystal i ever found. It has four attributes, all of them positive! Wounds close faster now, i feel more healthy, can keep my balance better and hit more accurate!

Soon we found out that there were people looking for certain items who gave a reward for bringing them this item. More and more people came to celebrate the feast and so we entered the southwestern tower. It´s floors are littered with monoliths, which required some tactics, but the 3rd floor proved too hard for us. But there were also some Golems we could fight. Gravier, who is back in the lands seems to have recovered from long sitting around and already sounds like a true Nor again:I hope the festivities will continue some more days, i am eager to try to kill some eerie eyes in the spider-like tower with a nice group.